package de.gameduell.framework.facebook.app.pyramide {
	import flash.display.Sprite;

	public class ForeignBrickView extends BrickView {
		
		public function ForeignBrickView(aBrick:Brick, aStateLayer:Sprite, aIsBlocked:Boolean = true) {
			super(aBrick, aStateLayer, aIsBlocked);
		}
		
//		override protected function blink():void {
//		
//		}
	}
}
